GloFX · engineering preview

Space Whip emulator

Offline · simulation only

Firmware under comparison

Fiber preview

Inspect deterministic mode behavior without connecting a device.

Mode 1 Static · Red steady

Use Button 1 on the handle: hold under 2 seconds for the next color (or jump set), hold 2 to 4 seconds for the next effect (static, fade, jump), hold 4 seconds or longer for light sleep (any press wakes it), and double tap for red. Button 2 is the physical cutoff; V1 keeps no saved mode.

Use Button 1 on the handle: tap for next color, hold 2 seconds or longer for the next group, and double tap for red. Button 2 is the physical cutoff and the only off control.

Button ready.

Ready.

Timing and fade workshop

Changes last for this page session and restart the selected effect. They do not approve or save product settings. Every fade rests at 20 percent of the selected color instead of going dark; only strobe intervals and the Button 2 cutoff show true off.

Adjust simulation settings

Working defaults · provisional.

Advanced input and playback controls

Simulate input

Keyboard help

Shortcuts work outside interactive controls, with no modifier keys.

Space
Short press
G
Group hold (V1: effect hold)
D
Double press
T
Step fake time
R
Reset emulator
H
Show or hide this help

Scenario JSON

Edit a local schemaVersion 1 scenario, then replay it from reset.

Load or paste a schemaVersion 1 scenario.

Mode notes

0 of 50 modes inspected.

Download before closing or reloading. Notes are kept only in this page session; inspection is not formal product sign-off.

Engine snapshot

Powered
Group
1
Slot
1
Mode
1
Family
Static
Color
Red
RGB / PWM
255 · 0 · 0
Phase
steady
Brightness
100%
Fake elapsed time
0 ms
Effect
static
Color index
—
Jump set
1
Sleeping
no
Sketch label
Output off
RGB / PWM
0 · 0 · 0
Phase
booting (500 ms setup delay)
Fade brightness
0 of 255
Sketch millis
0 ms

Latest trace entry

1 entry